Experience
NoSurrender Internship
During my 3-month internship at NoSurrender Heroes, I contributed to the client-side development of a real-time mobile strategy game using Unity and C#. I had the opportunity to gain hands on experience in SOLID principles, addressables, scriptable objects, localization, DOTween, trello, photon bolt, design patterns and github.
My Responsibilities
IEEE Game Development Team Membership
During my 2 years of IEEE club computer science club game development team membership, I had the experience of developing 1 top-down shooter and 1 mobile clicker game. The projects were not published, but I had the experience of collaborating with groups ranging from 5 to 10 people during the development phase and developing games using unity and C#.
My Responsibilities