Bullet Rush Prototype

Project Description

I have prepared a clone of the Bullet Rush game for a technical interview. The game was developed using Unity and C#.

Features and Systems Used

  • Pool system for enemys and bullets
  • Level system with scriptable objects
  • Singleton
  • OOP prenciples and clean code
  • Enemy AI and health system
  • UI controls with event system
  • Touch control
  • Animator controller