Hello! I'm Muhammed Taha Metin, a passionate Computer Engineer. I have a knack for programming and have honed my skills in languages such as C, Java, JavaScript, Python, and C#. I'm also proficient in SQL and MongoDB databases, and have experience with libraries and technologies like Unity, JavaFX, selenium, and Photoshop.
I've had the opportunity to contribute to the development of a real-time mobile strategy, top down shooter, game jam fear game and several casual mobile games. Published a casual mobile game on playstore. I had the opportunity to gain experience in SOLID principles, addressables, scriptable objects, localization, DOTween, trello, photon bolt, design patterns and github.
During my 3-month internship at NoSurrender Heroes, I contributed to the client-side development of a real-time mobile strategy game using Unity and C#. I had the opportunity to gain hands on experience in SOLID principles, addressables, scriptable objects, localization, DOTween, trello, photon bolt, design patterns and github.
During my 2 years of IEEE club computer science club game development team membership, I had the experience of developing 1 top-down shooter and 1 mobile clicker game. The projects were not published, but I had the experience of collaborating with groups ranging from 5 to 10 people during the development phase and developing games using unity and C#.